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CHAPTER 7: [Mike]: Just as the sun is beginning to peek through the trees, you come across a small cottage set back among a thicker stand of trees. [Baer]: Josh? JOSH! [Mike]: The cottage is ancient. It looks like no one's been here for years. [Baer]: Remember, Rob, that the witch stole his voice. [Mike]: Dobbin's leaning in the corner facing the wall. [Baer]: You have the 8mm rolling? [Baer]: "I threw the map away!" [Mike]: lol [rob]: oh god no anything but that [Mike]: stop--too... much... funny... [Baer]: Rob, how do you want to approach the cottage? [Baer]: Welcome to Bethyaga's hut, on the left you'll see the torn remains of fresh victims. And we're moving. And we're moving. [rob]: I walk right in to it [Baer]: Maybe we should circle it and check it out. [Baer]: Mike, what happened to the wolf tracks? [Mike]: It's a two story building, made of rough stones. There is a single door, and two windows on the first floor. [Baer]: Mike- wolf tracks- what happened to them? [Mike]: The wolf tracks seem to head toward the front of the place, but the ground is harder here. [Mike]: d20 DICE for Baer: (1d20) : 1d20=2 = [ 2 ] [Mike]: Hell if you know. [Baer]: GODFUCKINGDAMMITMY [Mike]: d20 DICE for rob: (1d20) : 1d20=8 = [ 8 ] DICE for Baer: (1d20) : 1d20=2 = [ 2 ] [Baer]: Rob- yah want to circle and check it out a bit- I'd feel more comfortable going in if we let it get a little more light. [Baer]: How light is it? [Baer]: Hey rob- I got a fucking brilliant plan. [Mike]: We're about half an hour after sunrise. [Baer]: Mike wants us to walk in and risk our fucking lives OR [Baer]: We could just burn the fucking building down and see what comes out. [Mike]: Stone. [Mike]: I thought of everything. [Baer]: We circle it and check it out- what kind of tracks are coming out of it on each side? [Mike]: Or since it only seems to attack at night, you could wait around for Flinn's reinforcements, and let them share your glory. [Baer]: Are there any branches that hang over the hut? [Mike]: Yes. [Mike]: The trees around here are HUGE. [Baer]: A front door- any windows on the first floor? [Mike]: two. [Mike]: Front door faces you and there are two windows on the opposite side of the house. [Baer]: Rob- I'm thinking we climb in a second story window instead of walking in the front. But maybe we should look in the windows first. [Mike]: The front door is missing, so it is just an open doorway. [Mike]: All of the windows are shuttered, but the shutters are wooden and falling to pieces. [rob]: I say we go in the front [Baer]: Is it one large room on the first floor? Can I tell from here? [Mike]: Dark inside. No heat. Infravision doesn't help from here. [rob]: be a man .....oops for got [Baer]: Let's go look in the back windows before we charge in. [rob]: okay [Mike]: You're approaching the cottage? [Mike]: Who's first? [rob]: me [Mike]: sucker. [Baer]: Rob [rob]: no fear baby [rob]: I pick up bear an holder her as a shiels [Mike]: Rob creeps up to the nearest window. Through the cracks in the rotted wood, he can see a very empty single room that makes up the first floor. [Mike]: As you get close, the dry smell of fresh bread is very strong. [rob]: to Bear...Go ahead all clear [Baer]: Let's go in, buddy. [rob]: continue to look [Baer]: Mike- is the roof intact on the building? [Mike]: In the main room, there is a table, a bed, a large fireplace. Much torn and broken furniture and clothing. [rob]: I look up to be sure nothing is hiding [Mike]: The roof seems to have be wooden shingle. There are broken bits of it here and there on the ground. [Mike]: Probably didn't hold up well. [Mike]: d20 [Mike]: both of you DICE for Baer: (1d20) : 1d20=3 = [ 3 ] DICE for rob: (1d20) : 1d20=18 = [ 18 ] [Baer]: dick [rob]: if you had one you might improve your game old girl [Mike]: As you guys are peering in the window, Rob notices something moving high up in a tree to your right. [Baer]: In the house! [Mike]: Maybe 30 feet up and at least 20 yards from the house. [rob]: I track the object visually [Mike]: d20 [rob]: Kyle don;t run! [Baer]: both of us? [Mike]: just rob [Mike]: d20 [rob]: Bear be ready somthing is up there DICE for rob: (1d20) : 1d20=3 = [ 3 ] [Mike]: It's gone. [Mike]: Rob looks frantically, but it moved too quickly. [Baer]: Dude, let's get in the fucking house before this thing jumps on us. [rob]: quickly put your back against the house [Mike]: heh heh [Baer]: Crossbow's out. [rob]: don't give it and surprise attacks [rob]: both weapons are drawn [Baer]: I search the trees, Mike do I see anything? [Baer]: Please don't make me roll dice. [Mike]: d20 [rob]: who DICE for Baer: (1d20) : 1d20=18 = [ 18 ] [Baer]: holy shit [Mike]: Now d20 both of you [Baer]: like the swamp thing, eh? DICE for rob: (1d20) : 1d20=17 = [ 17 ] [Baer]: It's NEVER GOOD ENOUGH FOR YOU! DICE for Baer: (1d20) : 1d20=5 = [ 5 ] [Baer]: FUUUUUUUUUUUUUUUCCCCCCCCCKKKKKKKKKKK! [rob]: what good is two attacks if you can't hit [Baer]: Whenever I get a good fucking roll you make me roll again- knowing that I'll blow it. [Mike]: Baer saw a flash of gold overhead, but when she turned to look, it disappeared. [Mike]: She senses that it was leaping for the roof, but that's just a guess. [Mike]: Rob d20 DICE for rob: (1d20) : 1d20=13 = [ 13 ] [rob]: we have our backs against the hut ! [rob]: Kyle only give it a frontal attack! [Baer]: Rob, this is probably all irrelevant because our non-magical weapons will just bounce off. [Baer]: I agree- Baer's back is to the cottage, too. [rob]: RRRRRRUUUUUNNNNN!!!!!!!!!!!!!!!!!!!!! [Mike]: Rob. You feel like it's right by you. [Mike]: You sense something about to come after you. [Mike]: Something you can't see. But you know it's there. [Baer]: In the house! Get in the house! [rob]: How? my back is against the hut! [Baer]: Give me a hint something's happening! [Mike]: Baer notices Rob is on the verge of panic. [Mike]: He's sweating and his eyes are wide. [Mike]: Something's wrong. [Mike]: He looks ready to run [rob]: I CRAPPED MY SELF [rob]: WERE GOING TO dIE [Baer]: Don't panic- I think if we panic it pounces. [Mike]: Baer. Rob's frozen. What do you do? [Baer]: Mike- I search. [Mike]: Not literally frozen, but paralyzed by fear. [Mike]: *rattle* [Mike]: *clunk* [Baer]: what's that? [Mike]: Something moved in the main room behind you. [Baer]: Are you serious? [rob]: %$^#$#%$%$$ [rob]: )_^^*_(*(*&*&%*%&^(*& [Baer]: "Back to the cottage Kyle!" [Baer]: jackass. [rob]: lest go in and face the demon [Baer]: I look in the window and point my crossbow. [rob]: we have got to get out of here [Baer]: Mike? [rob]: we can't even defend our selves [Baer]: Dude- it sucks being pussies. Let's be warriors. [Mike]: There's a loud *crash* as a large piece of crockery falls down the stairwell, and then a brief flash of gold as something lands next to you. [Baer]: Today is a good day to die. DICE for Mike: (1d4) : 1d4=4 = [ 4 ] DICE for Mike: (1d20) : 1d20=10 = [ 10 ] DICE for Mike: (1d20) : 1d20=7 = [ 7 ] [Baer]: I shoot the thing next to me [rob]: for you maybe......what are you going to wound it with your good looks? lest get out of her and go find some magic weapons [Baer]: Rob- now would be a good time to stop peeing your pant and move [Mike]: Rob--something narrowly missed you twice. You spin around to see a sleek shaggy golden body leaping around the corner away from you. [Mike]: It's gone. [Baer]: Fuck this- I'm going in the house [Mike]: Baer spun towards it and fired, but way too late. [rob]: are we in the house or out side the house? [Mike]: The bolt whiffs into the woods. [Mike]: Still outside. Baer goes into a crouch- eyes up and in front and cautiously begins going around the house, pulling out sword and hammer [rob]: olest run inside! [Baer]: Back to back rob- follow me. [Baer]: We are so fucking dead [Mike]: Baer is cautious. Rob is not. Rob runs ahead to get inside to safety. [rob]: Mike do we see anything in the house [Baer]: I'm still cautious, but since rob is a pussy, I keep my back to the cottage and go slow. [rob]: anything of use or unique value (Mike whispered to rob): Inside, you see the same bunch of broken shit. And stairs leading up. (Mike whispered to Baer): Rob's gone inside without you. [Baer]: Yeah- a fucking monster that opens your throat and drinks your blood! [Baer]: Fine- I'm still cautious. [Baer]: Fucking coward (rob whispered to Mike): Good go show me a magic weapon or something or it will be lambs to the slaughter [Baer]: Fuck this- I run in. [Baer]: godamit we're so dead [Mike]: Baer comes in too. [Baer]: we are so dead rob, and what do you do? you fucking ditch me. [Mike]: Stairs go up. [Baer]: If I die, I blame you [Baer]: Anything in the room? [Mike]: Broken old stuff everywhere. [Mike]: Rob's been kicking around and finds a trapdoor in the floor under the table. [rob]: Kyle I'm going up stairs you coming? [Baer]: I'm keeping my back to walls and away from windows. Can we shut the front door or is it gone? [Mike]: *whispers* "Who is in my house?" [rob]: looking at the trap door [Baer]: Fuck rob- slow down- its a game- we can take time to think this through [Baer]: uh oh [Baer]: Mike- have we heard Bethyaga's name? [rob]: Kyle we can hide in the trap door untill the buggy man leaves [Mike]: Yes. Baer says, "Bethyaga?" [Baer]: Is the door gone? [Mike]: The voice is from nowhere. [Mike]: Yes. Door gone. Baer says again, "Bethyaga?" [rob]: Kyle how do we now this is a weresomthing? [Mike]: *more whisper* "Nooooo more Bethyaga." [Baer]: we don't [Baer]: I'm so fucking creeped out [rob]: only one way to find out! [rob]: battle [Baer]: Open the pit, Rob. [Mike]: "I ate her flesh and she made me strong." [rob]: okay lest hide [Baer]: I hate you, Mike [Mike]: Opening the door? [rob]: mike what do I see in the trap door [Mike]: As you begin to open the trap door... **BANG** and boards from one of the windows shatter and fly into the house. [rob]: I werl around with weapons ready [Mike]: Both of you jump and the door handle slips from your grip. It drops with a hollow thud. [Mike]: Weapons ready again, and now you are covered with splinters from the rotted shutters. [Baer]: Open the pit! [Mike]: *silence* [Baer]: The secret is the pit! [rob]: what broke to window? [Mike]: All you can hear is your own breathing. [Baer]: That's how we kill it- we get it at the source! [Baer]: Open the pit! [rob]: open the door [rob]: open the door [Mike]: You open the door again. (Baer whispered to Mike): You'll notice I'm not the one opening the pit. [rob]: open the door [rob]: and [Baer]: and [rob]: and [rob]: and [Baer]: YOU BOTH FUCKING DIE [Mike]: This time you swing it all the way over to reveal a ladder going down. [rob]: week [Baer]: Rob- I'll keep watch- you go down [Mike]: You can't see much in the dark, but you guess the floor is about 15 feet down. [Baer]: Should we check out the top floor first? [Mike]: *loud whisper* "Not touch." [Baer]: No sign of the wolf, Mike? [Mike]: No. [rob]: Kyle is can use a magic blue flame once a day would this be a good time? [Baer]: The real wolf, not the gingerbread man [Mike]: Right. No real wolf in sight. [Baer]: Do we want to go upstairs first? [rob]: I go down the pit [Baer]: Before we abandon all hope, ye who enter here? [rob]: what do I see? [Baer]: Hit the flame, I follow [rob]: Flame on baby [Mike]: Shaking, Rob starts down the ladder. [Mike]: Baer waits her turn when the laughing starts. [rob]: Oh GOd how is laughing? [Baer]: Before I go down, I want Rob to tell me what he sees [Baer]: We could get locked in, Rob [rob]: chicken [Mike]: With your flame, you see what must once have been a fruit cellar or storage cellar. It stinks of must and something dead. [Baer]: "What do you see?" [Mike]: The laughter is whispering from above you. [Mike]: Something pounces on Baer. DICE for Mike: (1d20) : 1d20=13 = [ 13 ] DICE for Mike: (1d20) : 1d20=2 = [ 2 ] [Baer]: I've been hit [rob]: can i leave my flame i the celler and go upstairs? DICE for Mike: (1d6) : 1d6=4 = [ 4 ] [Baer]: FUCK [Mike]: Baer. Four points damage. [Baer]: I slash at it out of reaction [Mike]: Something clawed the shit out of you. [rob]: I'm out of the cellar and ready to figth0 [Mike]: d20 Baer. [Baer]: sword then hammer DICE for Baer: (1d20) : 1d20=5 = [ 5 ] DICE for Baer: (1d20) : 1d20=20 = [ 20 ] [Mike]: d20 DICE for Baer: (1d20) : 1d20=7 = [ 7 ] [Baer]: damn [Mike]: hammer damage DICE for Baer: (1d4) : 1d4=3 = [ 3 ] [Baer]: But what do I see/feel/whatever? [Baer]: Fuck rob- get out of the fucking celler [Baer]: the ladder [rob]: I'm out already [rob]: mike? [Baer]: We're fighting the fucking Flash Gordon of man-faced-golden-wolves. [Baer]: Rob- how many HP you have? I'm down to 25. [Mike]: Facing you is an impossibly large wolf-like creature. [Baer]: But did it bleed? [rob]: 19 [Mike]: It is almost like a wolf, but crossed with a lion (if you knew what a lion was). [Baer]: I pounce like a fucking bitch on that motherfucker. [rob]: hello can I fight yet! [Baer]: DID IT BLEED? [Mike]: It has a relatively thick mane across its head and shoulders. [Baer]: Great---- BLOOD? [Mike]: And an eerily human-like face. [Baer]: did my hammer tear away any meat? [Mike]: No--no blood or meat. [Baer]: we're so-- so-- dead [Mike]: But you seem to have hurt it. [Baer]: I'm still pouncing like a biatch [rob]: yeaa! [Mike]: It has almost human-like hands, and as it leaps again it whispers, "You will die!" [Mike]: INITIATIVE Baer wipes at her nose, looks at the beast and says slowly, "You made me bleed my own blood." DICE for Mike: (1d10+3) : 1d10=4 = [ 7 ] DICE for rob: (1d10) : 1d10=4 = [ 4 ] [Baer]: +3? This sucks DICE for Baer: (1d10) : 1d10=4 = [ 4 ] [Mike]: The beast leaps at Baer again. DICE for Mike: (1d20) : 1d20=18 = [ 18 ] DICE for Mike: (1d20) : 1d20=17 = [ 17 ] DICE for Mike: (1d20) : 1d20=5 = [ 5 ] Baer points frantically at Rob and shouts, "he's tender, I'm all sinewy" [Mike]: Both claws hit DICE for Mike: (1d6) : 1d6=2 = [ 2 ] DICE for Mike: (1d6) : 1d6=6 = [ 6 ] [Mike]: Eight points Baer. [Mike]: Baer? Your move? [Baer]: Do I get three hits? [Mike]: Yes. [Baer]: 2 sword then hammer DICE for Baer: (1d20) : 1d20=17 = [ 17 ] DICE for Baer: (1d20) : 1d20=8 = [ 8 ] DICE for Baer: (1d20) : 1d20=11 = [ 11 ] [Mike]: One sword hit. DICE for Baer: (1d6+2) : 1d6=2 = [ 4 ] [Mike]: It bleeds. [rob]: yes! [Baer]: IT BLEEDS! [Baer]: So do we [Mike]: Rob's move is to get up and draw weapon. [Baer]: I'm down to 17 HP [Baer]: PUSSY! [Baer]: Initiative DICE for Baer: (1d10) : 1d10=9 = [ 9 ] [Mike]: INITIATIVE DICE for Mike: (1d10+3) : 1d10=7 = [ 10 ] [rob]: aint that a "B" [Baer]: damn DICE for rob: (1d10) : 1d10=8 = [ 8 ] [Baer]: what a waste of good initiative [Mike]: Baer, guess what? DICE for Mike: (1d20) : 1d20=11 = [ 11 ] DICE for Mike: (1d20) : 1d20=5 = [ 5 ] [Baer]: i'm dodging [Baer]: Where's the mouth? [Mike]: Hardly matters. It misses. [Baer]: Wheehoo! [Mike]: Teeth only work when claws hit. [Baer]: Aha! [Baer]: sword hammer [Mike]: Baer? DICE for Baer: (1d20) : 1d20=14 = [ 14 ] DICE for Baer: (1d20) : 1d20=16 = [ 16 ] [Mike]: Hammer hits. DICE for Baer: (1d4) : 1d4=1 = [ 1 ] [Baer]: damn DICE for rob: (1d20) : 1d20=11 = [ 11 ] [Mike]: Miss. Loser. [Baer]: INITIATIVE!\ [rob]: ouch DICE for Baer: (1d10) : 1d10=8 = [ 8 ] DICE for Mike: (1d10+3) : 1d10=7 = [ 10 ] [Baer]: DAMMIT! [rob]: what? DICE for rob: (1d10) : 1d10=3 = [ 3 ] [Baer]: Ducking and weaving [Baer]: bobbing [Mike]: Geez this thing is fast. [Baer]: shifting DICE for Mike: (1d20) : 1d20=14 = [ 14 ] DICE for Mike: (1d20) : 1d20=14 = [ 14 ] DICE for Mike: (1d20) : 1d20=18 = [ 18 ] [Baer]: zigzagging [Baer]: dying [rob]: lol [Mike]: Baer, this does not look good. DICE for Mike: (1d6) : 1d6=3 = [ 3 ] DICE for Mike: (1d6) : 1d6=3 = [ 3 ] DICE for Mike: (1d8) : 1d8=6 = [ 6 ] [Mike]: 12 points [rob]: get out BEar!!!!!!! [Baer]: That puts me at 5 [Mike]: "You taste sweeeeeet!" [Baer]: Let hit it. [rob]: you have 5 left get out!!!!!!!!!!! [Baer]: How hurt does the creature look? [Mike]: Medium. Maybe. [Baer]: We need a cleric [Baer]: 2sword hammer [rob]: we need to escape!!!!! DICE for Baer: (1d20) : 1d20=6 = [ 6 ] DICE for Baer: (1d20) : 1d20=2 = [ 2 ] DICE for Baer: (1d20) : 1d20=2 = [ 2 ] [Mike]: Fuck! [Baer]: oh crap [Mike]: Rob... [rob]: can we go now!!!!! [Baer]: what the hell was that? DICE for rob: (1d20) : 1d20=10 = [ 10 ] [Baer]: Rob- it will chase us down [Mike]: another. [Mike]: 2 hits this round rob [rob]: no it will chase you down!!!!!!! DICE for rob: (1d20) : 1d20=3 = [ 3 ] [Mike]: oooooooh [Baer]: I'm rubbing off on you [Mike]: INITIATIVE DICE for Baer: (1d10) : 1d10=4 = [ 4 ] [rob]: were so screwed [Baer]: fuck DICE for Mike: (1d10+3) : 1d10=2 = [ 5 ] DICE for rob: (1d10) : 1d10=9 = [ 9 ] [Baer]: huzzah! [rob]: yes yes yes [Mike]: Rob DICE for rob: (1d20) : 1d20=5 = [ 5 ] [Baer]: I'm still dead- but okay! DICE for Mike: (1d20) : 1d20=1 = [ 1 ] [rob]: why bother? [Baer]: I pull out my shot gun DICE for Mike: (1d20) : 1d20=10 = [ 10 ] DICE for Mike: (1d20) : 1d20=19 = [ 19 ] [rob]: it hits it self [Baer]: Can you break your claws and get a grievous wounds in the same round? [Mike]: Miss. Miss. 19 saves it from stabbing itself. It stumbles and rolls up against on old chair. [Baer]: We pounce! [Mike]: Baer. DICE for Baer: (1d20) : 1d20=13 = [ 13 ] DICE for Baer: (1d20) : 1d20=12 = [ 12 ] [Mike]: Hit sword. DICE for Baer: (1d6+2) : 1d6=1 = [ 3 ] [Baer]: My dice suck [Mike]: Jeeez. [Mike]: INITIATIVE DICE for Baer: (1d10+2) : 1d10=1 = [ 3 ] DICE for Mike: (1d10) : 1d10=10 = [ 10 ] DICE for rob: (1d12) : 1d12=6 = [ 6 ] [Mike]: Beast gets up. [Mike]: Rob. [Baer]: POUNCE! DICE for rob: (1d20) : 1d20=9 = [ 9 ] DICE for rob: (1d20) : 1d20=11 = [ 11 ] [Baer]: YOU SUCK! [rob]: Bear your going to die [Mike]: sorry. [Baer]: Do I get three this round? [Mike]: Yes. DICE for Baer: (1d20) : 1d20=11 = [ 11 ] DICE for Baer: (1d20) : 1d20=12 = [ 12 ] DICE for Baer: (1d20) : 1d20=17 = [ 17 ] DICE for Baer: (1d4) : 1d4=1 = [ 1 ] [rob]: hammer hit [Baer]: Fuck [Mike]: Hammer 2 points [rob]: nickle and dime [Mike]: INITIATIVE DICE for Baer: (1d10) : 1d10=3 = [ 3 ] DICE for Mike: (1d10+3) : 1d10=4 = [ 7 ] DICE for rob: (1d10) : 1d10=1 = [ 1 ] [Baer]: We suck so bad [Baer]: We need a cleric [rob]: we need bandaids [Baer]: Rob- be a cleric- maybe we can fool it [rob]: you need a priest [Baer]: Is this a Chimera? [Mike]: The last couple of maneuvers have left the creature trapped between you two and the wall. It is hurt. [Baer]: We pounce! [Mike]: It leaps easily over both of you, clawing at Rob as it goes for the stairs. DICE for Mike: (1d20) : 1d20=2 = [ 2 ] [Baer]: Is this a Chimera? DICE for Mike: (1d20) : 1d20=10 = [ 10 ] [rob]: Kyle your fighting for your life [Mike]: Not Chimera. [Mike]: It misses badly. [Mike]: Baer. [Baer]: Can I take swings? [Mike]: Oh yeah. Just turn around. DICE for Baer: (1d20) : 1d20=5 = [ 5 ] DICE for Baer: (1d20) : 1d20=15 = [ 15 ] [Mike]: Hit hammer. DICE for Baer: (1d4+1) : 1d4=1 = [ 2 ] [Baer]: My DICE SUCK! [Mike]: Rob. DICE for rob: (1d20) : 1d20=5 = [ 5 ] [Baer]: So do yours, though. [rob]: Kyle your going to have to kill this thing [rob]: I'm just watching [Mike]: It disappears up the stairs. [Baer]: How long does it take to patch my wounds? [rob]: I follow [Mike]: At least 10 rounds. [Baer]: Fuck that [Baer]: Let's go- Rob- you first [Mike]: Rob bounds up the stairs to find it trying to climb out of a hole in the roof to the trees. One leg is hurt bad and it can't seem to climb properly. [Baer]: WE POUNCE! [rob]: can I get a few hits in? [Baer]: SHOVE YOUR RED HOT POKER UP ITS ASS! [Mike]: Baer. You're not even to the stairs yet. You're very hurt. [Mike]: Rob--take a free hit. DICE for rob: (1d20) : 1d20=11 = [ 11 ] [Baer]: I'm still hobbling [Mike]: Miss. [Baer]: I'm halfway up now. [Mike]: It hisses and spins around. [rob]: what? [Baer]: Shit [Baer]: Should of let it go [rob]: its on!!! [Mike]: It's actually out on the roof but is reaching in through the gap to attack. [Baer]: Game on! [Mike]: INITIATIVE rob DICE for Mike: (1d10+3) : 1d10=6 = [ 9 ] DICE for rob: (1d10) : 1d10=6 = [ 6 ] DICE for Mike: (1d20) : 1d20=12 = [ 12 ] DICE for Mike: (1d20) : 1d20=10 = [ 10 ] [Baer]: As I crawl up the stairs, I load my crossbow. [Mike]: It claws twice and catches Rob once for... DICE for Mike: (1d6) : 1d6=4 = [ 4 ] [rob]: do I ge two attacts this round? [Mike]: 4 points. [Mike]: Yes Rob. DICE for rob: (1d20) : 1d20=14 = [ 14 ] DICE for rob: (1d20) : 1d20=17 = [ 17 ] [Baer]: YES! [Mike]: Both hit. [Mike]: Roll d8 twice [rob]: 1d8 +2 [Baer]: just roll DICE for rob: (1d8) : 1d8=4 = [ 4 ] DICE for rob: (1d8) : 1d8=8 = [ 8 ] [Baer]: YES! [Mike]: Holy SHIT!! [Baer]: You kick ass, motherfucker! [rob]: is it dead [Mike]: It tumbles from the roof and lays still in the morning light. [Baer]: Slash it to bits! [Baer]: Keep hitting it [Baer]: Make sure it's dead- we're dealing with Jason Voorhees here [rob]: I dive on to the courps an cut off its head [Mike]: Baer gets to it first--it's outside now. [Mike]: It's very dead. [rob]: as proof the beast is dead [Baer]: I chop off the head [Baer]: Make sure its dead [Mike]: The head is quickly removed. Continue to CHAPTER 8 |
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