What is Animalball Games?

Animal Games is the company we formed to create high quality roleplaying games that we think are really cool-- whether or not the games have an appeal to the "mass market" of consumers. We've been involved in gaming all our lives and have always customized and altered each of the many games we've played. Every game we play seems to have some problems we have to fix by making our own custom rules. (Of course this isn't true for Paranoia- the Greatest Game of All Time.)

Recently we've decided that instead of buying other people's games and fixing them, we should just make our own. But as gamers we know that most games are flawed because they are developed and created by a handful of people with little or no input from the gaming community. That's where you come in. We are opening up our ideas (for the most part) for all to see. We are putting the ideas up on our message forums and we encourage you to read, evaluate, and offer your own criticism or ideas on what we've proposed. If your suggestions have merit, we'll incorporate them into the game.

Who we are: Kyle

Well, my name is Kyle. And I'm sorry ladies... but I'm married. Here's a picture of me and my lovely bride, Brenda, on our wedding day.

And before you ask, the answer is yes, I know I look a lot like Brian Austin Green. I get that all the time.

Anyway, I'm one-half of Animalball Partners-- the half that comes up with all the ideas for our games. I'm also the one responsible for making sure the site is up, working, and constantly getting new content. If you see something that isn't working right, or is misspelled, contact me and I'll make sure it gets fixed. Feel free to email me for any reason: kyle@animalball.com.

Who we are: Mike

Meet Mike, the other half of Animalball Partners.

Mike is the furnace of Animalball Games. Growing up he was always the DM/GM creating the various missions and campaigns we would undertake.

He's also the one who actually figures out all the rules and then writes the content for the games. I find these talents pretty useful because I tend to stop helping in the development once the game-creation process gets to this point. Before forming Animalball Games, Mike created a fudge-based game called Pariah. It was pretty cool and what made us realize that we could actually make our own games that people would like to play. Email Mike at your own risk: mike@animalball.com.

What is Animalball?

It's a game which requires a description (and disclaimer) so detailed that it merits its own page. To find out more, please visit our page dedicated to Animalball Rules.

Contact Us:

Have an idea? Game proposal? Suggestion? Problem? Just want to chat? Want to tell me the difference between Brian Austin Green and Luke Perry? Want to irritate me with annoying questions? Feel free to contact us via email:

Kyle: kyle@animalball.com

Mike: mike@animalball.com

Administration: webmaster@animalball.com